news / to do

recent developments

No news is good news. 2021 edition.

future development (sic)

A running list of bugs and enhancement ideas to possibly work on

content - fun/gameplay features to work on:
  • more Zork references
  • Distant Woods
  • haiku (verb?)
  • read verb
  • change verb (edit avatar, etc?)
  • IOUs
  • sounds - chat, manual, etc.
  • player photos/avatars (animated? build your own?)
  • proper room images, more art
  • more emoticons, secret emoticons, admin-only emoticon?
  • Canvas 1st-person view / chars? / isometric?
  • points - action-based, statement/task points!
  • quests/challenges tasks for level. reveal next mission or two. smile at an apple
  • wisdom(/energy/health/hit) points? (coins already, but can spend)
  • Levels - 32 levels (based on percentage of rooms visited? quests/challenges? points?)
  • 12 guilds? teams for quests/battle?
  • friends list with acquaintance levels?
  • more npc interaction
  • more object actions, more to buy
  • more rooms
  • home / rent / property-own / payday / closet-storage
  • true TRADE feature (verb/code/auth/price)
  • verbs - decide (quest), send…
  • verb - tip (barmaid)
  • enter Tardis
  • jelly baby/babies
  • ! doorway out of space, in corner for 20 seconds at top of hour. Reward 100 coins for now?
  • avatar upload

  • verb - wait (to allow for spawning, growth, transformation, serendipity)

    - for now
  • object - leaf

  • count leaves 69105

    -for now
  • peach soda – the good kind (GNE)

  • ---
content - functional features to work on:
  • Add more fancy tooltip contentTake a Chance, & Play the Game! —Abba & Queen ♫dice
  • need to truly ajaxify whohere, whoall, avatars, and who tables
  • pizza
  • cookies & milk
  • no shirt no shoes no service
  • trains to other towns?
  • spaceport travel to other planets
  • alien world realm
  • canadian tuxedo effect = eh!
  • private chat. rooms/messages/board/popout?
  • tab extra info layout?
  • to do: /nick nickname, ajax rename
  • verbose command?
  • open verb functionality
  • Ko-Fi/PayPal donations support continued game development, upgrades, added content. $5 = Citizen. $10 or more will get you an uncommon, valuable game commodity. Five of those = one very rare, powerful item.
  • e-mail activation, codes, 180-day deletion if necessary.
  • captcha - on contact, reg? etc.
  • limit carryable items (number? some weigh more?)
  • location message boards
  • vending machines!
  • verbs - allow short 3 or 4 char substitutions, */? wildcards
  • creatures [NPCs]
  • full rooms / get in line
  • random generated stuff (NPC conversation, spawned objects, etc).
  • more NPC interaction, flirt Abdul? Litter cops NPC
  • show command - to display pics?
  • links in speech (ext)
  • ask~=say
  • nouns - make objects case-insensitive (findCase = almost ready!)
  • nouns - separate people/places/things
  • look into adding 'Textile' module for input
  • fix 'take 6 broken glass'
  • move map (6-way)
  • fix throw count

    10226
  • ---
technical features to work on:
  • aggregate sessions
  • noun synonyms, such as Umamicatessin
  • true PHP 5 XML dom

  • overhaul timekeeping! fix gd srvr err
  • better use of JQuery, UI, Sizzle, etc.
  • extract rest of the verbs!

  • array stats once for re-use, quicker
  • integrate history into main script and rebuild

  • functionize articlestrip

  • rearrange articlestrip order, save some for output?

  • log last 12 IPs in xml
  • fix case issue on IP command (test-done?)

  • array_splice() that xml
  • nonsense verbs?
  • xml xsd

  • stats

  • debug
  • rebuild logs tool
  • limit user names to 15 or 30 chars?? did 100 for now.
  • limit status to 33 (before makeSmiley)? 40?

  • admin gets e-mail when user logs in (+registers too?) exclude spammy / alert?
  • deny 'ringtone' and 'zda' (ma###zda)?
  • ajax- up that chat command screen!

  • keep alive (admin only, or option?)
  • track uploads
  • predictive command autocompletion??
  • mouseenter emoticons (or accordion)
  • use tabs to fit more screens in layout!
  • dynamicize the idle time seconds (Here rollup, who, etc.) ᰬ halfway done, current user only.
  • ---
current bugs to squash:
  • bug - now not seeing things at first load. seen as '.\'
  • ~bug - that role - sess-role thing - load()?
  • bug - time parsing is weird
  • bug - give/to is not working right now
  • bug - ?find room destroying bug - give or take or drop?
  • bug - find room logging bugs - they mess up format, break things
  • ---
Longer blockquote text. Let’s see how it goes. Longer blockquote text. Let’s see how it goes.

Please send enhancement suggestions through the Contact Form.